RockTomate Update 1.0.1
· One min read
General
- AddedNow plays a system sound when Job has finished the execution when Unity isn't in focus
- Added[Variables Window] Can now copy root variable values to the clipboard (both dynamic and non-dynamic)
- Added[Variables Window] Root variables that resolve to array/list now show the first 20 items on the list. Copying to the clipboard will return all array items separated by a line.
- Added[Job Editor Window] Now shows elapsed time while and after running a job
- AddedAdded
%WorkDir%root variable - resolves a current working directory of Unity - ImprovedStep property fields now properly updated when Step class is modified (e.g. adding or removing a new field etc.)
- FixedIncluded Job asset files no longer appear corrupted
- FixedAdjusted visuals to make UI more readable for dark theme users
- FixedFixed a bug when OR Joining operator would always return true
- FixedFixed an issue when RockTomate prevented Unity from compiling the game
- FixedFixed a minor issue where the name of the Job would have "(clone)" appended to it when running through a dialog window
- FixedFixed a bug when child step would get deselected after job changes are saved
- FixedFixed a bug when it was possible to create new variables while the job was running
- FixedFixed an exception being thrown when trying to update job metadata when no job is being edited
- FixedFixed an exception being thrown when trying to start a job with an empty variable bank
- FixedFixed a bug when maximizing any window would throw errors for other editor windows
- RemovedRemoved unused DLL
Steps
- AddedNew Step: WHILE Loop
- AddedNew Step: Upload to Asset Store
- Improved[Move File] Now asks for destination file path, allowing you to rename a file while moving it