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RockTomate Update 1.1.3

· One min read

General

  • Added
    Added support for Unity 2020.3
  • Added
    Added support for Unity 2021.1
  • Added
    Added a shortcut option to stop a currently running RockTomate job
  • Changed
    Event manager data file is now required to be manually assigned instead of being auto-created on project initialisation
  • Fixed
    Fixed one-time compilation errors occurring when importing RockTomate for the first time

Variables

  • Added
    Can now create and edit array-type variables
  • Fixed
    Fixed a bug when variables that have formulas enabled would be modified when copying resolved value to clipboard

Steps

  • Added
    [Build Player] Added File Name field to ask for exported file name where needed. Extension will be appended depending on the chosen platform.
    To clarify, the Output Path field is for folder output path and will always be required.
  • Improved
    [Build Player] Now checks if the Build Target is supported by a currently running Unity engine
  • Improved
    [Create GameObject] Now passes created game object as an output field
  • Fixed
    [Create GameObject] Fixed a bug when step would create 2 same GameObjects instead of one
  • Fixed
    [Set Variable] Fixed an error if variable was not found when "Create New" option is disabled
  • Fixed
    [Run Job] Fixed a bug when formulas wouldn't be correctly resolved when overriding job variables

Macros

Root Variables

  • Added
    %IncludedScenesInBuild%
  • Added
    %AllScenesInBuild%
  • Deprecated
    %ScriptingRuntimeVersion% is no longer available in Unity versions 2019.3 and later as it's been deprecated