RockTomate Update 1.1.3
· One min read
General
- AddedAdded support for Unity 2020.3
- AddedAdded support for Unity 2021.1
- AddedAdded a shortcut option to stop a currently running RockTomate job
- ChangedEvent manager data file is now required to be manually assigned instead of being auto-created on project initialisation
- FixedFixed one-time compilation errors occurring when importing RockTomate for the first time
Variables
- AddedCan now create and edit array-type variables
- FixedFixed a bug when variables that have formulas enabled would be modified when copying resolved value to clipboard
Steps
- Added[Build Player] Added
File Namefield to ask for exported file name where needed. Extension will be appended depending on the chosen platform.To clarify, the Output Path field is for folder output path and will always be required. - Improved[Build Player] Now checks if the Build Target is supported by a currently running Unity engine
- Improved[Create GameObject] Now passes created game object as an output field
- Fixed[Create GameObject] Fixed a bug when step would create 2 same GameObjects instead of one
- Fixed[Set Variable] Fixed an error if variable was not found when "Create New" option is disabled
- Fixed[Run Job] Fixed a bug when formulas wouldn't be correctly resolved when overriding job variables
Macros
- Added
- Added
Root Variables
- Added
%IncludedScenesInBuild% - Added
%AllScenesInBuild% - Deprecated
%ScriptingRuntimeVersion%is no longer available in Unity versions 2019.3 and later as it's been deprecated